I've been playing around a bit with the Unity3d engine, a cross platform 3d game engine that people have used to develop for PC, Mac, Iphone, the Wii, and even the web. So last week I spent some time trying to mock up the basics of a 2d shooter (control, firing, explosions). Here's what I've got so far:
It's pretty rough at this point, but I'm going to work on getting 3d work into it instead of just using primitives. The engine itself isn't too difficult to work with, but it takes a little getting used to. And that's what I'm after, familiarity and proficiency.
Showing posts with label Unity3d. Show all posts
Showing posts with label Unity3d. Show all posts
Monday, August 03, 2009
Subscribe to:
Posts (Atom)