Haven't posted here in a while, but Matt was on me to do something more finished, and this is what came out of it today. I'm not incredibly happy with it, but for reasons that are hard for me to express. Mainly because as soon as I start tying down a sketch into a more finished drawing, in my eyes, it just dies. So if anyone has any thoughts on this, or how to work around/through it, I'd really appreciate hearing them.
Been doing a lot of drawing lately, and here's a character I've been working on for a game project. Also, I've been trying to get some new stuff done for my portfolio (Game Developer Conference coming up later this week), so this is all going on the model sheet that I'm working on. Starting to get a real feel for cleaning stuff up quickly in Photoshop with my tablet, but it probably has helped a lot that I've become really familiar with drawing the character.
I...live....again. Here's something I did the other day while I decided I was sick of just doing the usual warm up sketches that I've been kind of stuck in a rut doing lately. There's a couple things I don't like about it, might try doing a couple tweaks to the overall gesture to try to loosen him up. Also there's this thing I have about drawing tightly confined spaces, that I never know how far "into" the drawing to set the camera. This is probably more to do with me not planning out any sort of composition, and just coming up with this drawing that has no real action or story to it.
Ah, things have been pretty silent on the old blog front for awhile, and that's my fault. No excuse for it! Anyhow, here's some characters that I've done recently for a webcomic that I was hired to draw. It's for an upcoming webportal for college and high school students, and they wanted a webcomic to go along in a sort of Student Life section. I've done about 4 of the comics so far, and I think I've got a workflow down that works pretty well. Once the site is launched and the comics themselves are live, I'll give it a link here.
Always loved the idea of a group of kids getting together and building something awesome (Explorers from the 1980s was one of my favorite movies growing up, it's a shame they don't make movies for kids like they used to), and what kid never wanted to build a robot? Just kinda working/laying things out for now, there's still one more character I want to get in there. Should have a much tighter version in a couple days.

Here's the final textured model. Final count is 500 triangles for the body, and 124 for the drill and tank. Kinda playing around with rigging him so I might pose it up or do a couple animations. Overall I'm really happy with how it came out, this challenge was a lot of fun and got a lot of ideas flowing.